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Microsoft changes its Play Anywhere commitments

I'm not sure if you've read it or not, but we recently posted a story about Microsoft's plans regarding the Play Anywhere program,which was initially supposed to make Xbox games available on Windows 10. In the original Windows 10 Anniversary Update announcement, the IT giant said that all the Xbox One games published by the company and launched after the Play Anywhere's roll out will be cross-playable. However, things aren't that clear-cut anymore.

The Reddit community has a very keen eye, so when Microsoft changed their original statement from "Every new title published from Microsoft Studios will support Xbox Play Anywhere and will be easily accessible in the Windows Store" (cached version here) into "Every new title published from Microsoft Studios that we showed onstage at E3 this year will support Xbox Play Anywhere and will be easily accessible in the Windows Store", people instantly took note of it. Following up on this change, we found out that Dead Rising, a highly anticipated game, which is arriving on Xbox and PC after Play Anywhere rolls out and that is published in partnership with Microsoft will not be a part of the program and I guess that it won't the only exception.

This isn't the first time when Microsoft has made a really cool promise to attract as much attention as possible, then smoothly backed out of it (remember the free Windows 10 upgrade for pirated Windows versions story) and I'm beginning to see a pattern. Since, the IT giant keeps lying to us, maybe we should simply stop paying attention to its announcements and only talk about the company's products after they are launched.

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